Responsive Design & Threekit Player
Introduction
The purpose of this article is to give guidance on best practices when it comes to the Threekit Player & responsive design.
3D Player
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The player size should be set using absolute values. Relative values may cause unexpected or undesirable effects on screen resizing.
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Absolute values should be set for pre-determined breakpoints.
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In-player behavior: 3D object will resize itself to retain 'padding' around the object.
2D Player
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Player size should be set using absolute values.
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Absolute values should be set for pre-determined breakpoints.
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Keep underlying image aspect ratios in mind. May need additional breakpoints to avoid vertical white bars (for images without plain white/whitesweep background) for certain sizes.
Updated over 1 year ago